10.24.2012 | By Karen Posada |
It is so hard to find a good horror flick nowadays and unfortunately ‘Silent Hill: Revelation 3D’ doesn’t change the norm. There are so many things wrong with this movie that it’s easier to speak about the good it has, it certainly has cool looking monsters and some of the 3D effects pop out beautifully. There is nothing scary or startling about this film, it even gets boring; sure the storyline could be a little spooky but it in no way will traumatize you despite of some of its strange scenarios. The film is based on the videogame and that’s easily perceived, as many of the scenes are taken straight out of a videogame; my opinion is that they should just have left it as a videogame as it is only then that it’s actually entertaining.
This is a sequel to ‘Silent Hill’ from 2006; here Heather Mason (Adelaide Clemens) and her father Harry (Sean Bean) are starting yet a new life in a new town. On her 18th birthday her nightmares come true when her father disappears and she discovers who she really is; with the help of Vincent (Kit Harington) she enters the world of Silent Hill, which she might not be able to escape.
The scenes in Silent Hill where there’s ash falling from the sky really pop out and create a beautiful peaceful, yet eerie effect, there’s also a scene with faceless nurses that plays out so artistically in a form of “death” dance, which I really enjoyed. Interestingly enough in our interview Adelaide confirmed that the women in this scene were in fact dancers and contortionists and it was hard to shoot since they couldn’t see much with the masks. The monsters are cool looking, from pyramid head to a lady that has swords as hands, seeing them battle each other is pretty cool and very videogame like. There’s also a scene of a lady that turns into a plastic mannequin, which it’s well executed.
This movie is just like a videogame in every way, from the music to the lack of dialogue to some of the sequences. There’s not a lot of dialogue and the bits of it is just awkward and stiff. At no point do you feel scared or anxious for the main character, as she just seems to be going through the motions, when she’s in the creepy town of Silent Hill there’s nothing scary about it. There’s no sense of urgency as Heather passes through every obstacle so easily.The script itself gets extremely complicated, ridiculous and boring, I can see it working well in a videogame atmosphere but in the big screen it tries to be so over the top that it looses the bit of charm it has.
It pained me to see Carrie-Anne Moss be a part of this because here she just makes me laugh unintentionally by her ridiculous role. This film doesn’t produce any scary scenes at all; it should be ashamed to call itself a horror movie. The only thing that this movie incited me to do is to go play the videogame, as I can clearly see how all of these different scenarios and monsters would create an awesome game experience.